: . HELP
: . NEWS
: . PRODUCT
Default [ Light ]
. : ShugenDo: Next Gen Fighting : .
Brand / IP
Capcom, Nintendo, Marvel, DC, Blizzard, SEGA, Microsoft, Ubisoft, Konami
C++, SDL (Win/Mac/Linux, X-Box, PSP), MUGEN Script, Angelcode bitmap fonts, XML, Shader Model 300
1 Year & 3 Months
▼ 2D Engine with Multiplayer & Shaders
☑ Shaders and modern effects (like screens) not existing in MUGEN
☑ Data files converted to easy to edit and read XML
☑ Screenpack support for existing 3rd party theming
▼ MUGEN Compatibility:
☑ Debug/recode/repack hundreds of open-source stages and characters.
▼ Iterated with another engineer in Berlin:
☑ Redesigned UI for HD and better character or stage selection.
☑ Graphics core and compression toolset for 32-bit HD (4k, 1080p, 720p).
☑ Generated in-game test assets (chars/stages/UI) and production pipeline (4k,1080p, 720p).
☑ Debug/recode/repack hundreds of open-source stages and characters (MUGEN compatibility).
▼ 2D Sprites:
☑ 32b HSV (clamped shader and non-shader color swapping).
☑ Platforms with Box 2D physics (optional).
Gallery & 3D Export
Live Demo (export) Battle hordes -- or are you more in the mood for a local CO-OP or Deathmatch? NOTE: if the demo 404s from host throttling on Socket.IO, right or Ctrl click the…